Early Review of the Oculus Hand Tracking & Oculus Link
I waited 5+ hours in line at Oculus Connect 6 to demo the Oculus Hand Tracking and Oculus Link so you don't have to :)There’s been plenty of coverage on these two new technologies already so I’ll (mostly) share what I’ve
Gadgeteer is coming to the Oculus Quest!
We've already made this announcement before as part of another announcement but people still keeping asking! So, we're making this one front and center today: YES - Gadgeteer is coming to the Quest!Wishlist Gadgeteer on the Quest store here: https://www.oculus.com/experiences/quest/2567395559960697/Ever
We’ve been accepted into the Creative Export Canada (CEC) program!
We've got some fantastic news to share today!Metanaut has been accepted into Canadian Heritage’s Creative Export Canada (CEC) program.From the official news release: Canadian creativity is in demand around the globe, and Canadian Heritage’s Creative Export Canada program is helping give
Gadgeteer Beta 0.3.7 Released – More sandbox demo machines + minor bug fixes
Hello everyone,This is a small release because we wanted to push out an update as soon as possible since we've fixed an important bug for Oculus users.[0.3.7 – Release Notes]Major Features:Added 3 more sandbox demo machines. You now have
Gadgeteer Beta 0.3.6 Released – Player profile support + MixCast support
We've added a new feature to support different players playing on the same machine! With Player Profiles, you can now start new puzzle campaigns painlessly. This is great if you have guests over or if you want to tackle puzzles with
Gadgeteer Beta 0.3.5 Released – Japanese / German Language Support (+4 more languages!)
こんにちは (hello)!It's been a while since we've announced an update. We're still working hard on improving Gadgeteer, and we'll have new exciting features to show you soon. We've been spending more of our time reworking our code to better support multiple
Gadgeteer 0.3.4 Released – Oculus Rift & Rift S Support!
We now officially support the Oculus Rift / Rift S! We've also added the much requested smooth locomotion option (Rift only for now).[0.3.4 – Release Notes]Major Features:Added official support for the Oculus Rift & Rift S. Added new controller models
Gadgeteer 0.3.3 Released
This update contains small improvements and bug fixes.[0.3.3 – Release Notes]Added handy locomotion support for both controllers. Improved Freeze mode tutorial to help players understand Freeze better. Improved phrasing for gated end-of-area levels by adding a label that tells
Gadgeteer 0.3.2 Released
Thanks for an amazing release week!We’re so glad so many people are enjoying our game. Currently, we have 100% positive reviews on Steam and on Reddit!My personal favorite quote from our release is from Justin over at Virtual Strangers who said this about Gadgeteer,“My favorite game
Gadgeteer is now available!
We just released Gadgeteer on Steam!Check out our new trailer video below:We've received so many positive feedback & words of encouragement over the last 2 years.Thank you all for being part of the journey!Enjoy the game